Privacy Policy & Terms of Use

Website Privacy Policy ♦ Terms and Conditions
April 21, 2011

Privacy Policy

Your privacy is paramount to Videogame History Museum and its programmatic arms. Please read on to learn more about Videogame History Museum’s website privacy policy.

Data collection

Videogame History Museum’s Web server automatically recognizes each visitor to the website, and retains only the consumer’s domain name. Videogame History Museum collects aggregate and user-specific data on which pages consumers access or visit.

Videogame History Museum uses cookies to store visitors’ preferences and record session information, such as items that consumers add to their shopping cart.

Videogame History Museum collects email addresses of individuals who communicate with Videogame History Museum via email; make postings to our blogs; volunteer information, such as survey responses or website registrations; or order products or services online. Information such as name, address, telephone number, and payment details (e.g., credit card number and billing address) may also be collected.

If you supply Videogame History Museum with your postal address online you may receive periodic mailings from Videogame History Museum with information on products, services, or upcoming events. If you do not wish to receive such mailings, call 973-772-1111. Please provide your exact name and address. Videogame History Museum will be sure your name is removed from the list.

Data security

Videogame History Museum has appropriate security measures in place in its physical facilities to protect against the loss, misuse, or alteration of information that has been collected from consumers.

How we use collected information

Information collected by Videogame History Museum may be used to improve the content of Videogame History Museum’s website, notify consumers about updates to the website, assist agents or contractors who support Videogame History Museum’s internal operations, provide consumers with marketing information, meet legal requirements made by governmental authorities conducting investigations, verify or enforce compliance with the policies governing Videogame History Museum’s website and applicable laws, or protect against misuse or unauthorized use of Videogame History Museum’s website.

Contacting Videogame History Museum

Upon request, Videogame History Museum provides website visitors with access to a description of information that is maintained about them. Consumers can access this information or have it corrected by emailing

If you wish to prevent your information from being used for purposes other than those for which it was originally collected or if you do not want to receive email from Videogame History Museum in the future, please email

Ad servers

Internet domains owned by Videogame History Museum do not partner with or have special relationships with any ad server companies.

Changes to this policy

From time to time, Videogame History Museum may use customer information for new, unanticipated uses not previously disclosed in this privacy policy. If future information practices change, Videogame History Museum will post policy revisions to the website and provide you with the ability to opt out of these new uses. If you are concerned about how personal data is used, you should check back at Videogame History Museum’s website periodically.

Terms and Conditions

By accessing, browsing, or using this website, you acknowledge that you have read, understood, and agree to these terms and conditions, and will comply with all applicable U.S. laws and regulations. If you do not agree with these terms and conditions, you should not use this website.

Videogame History Museum and its programmatic arms

These Terms and Conditions are applicable to Videogame History Museum and any of its programmatic arms including, but not limited to Classic Gaming Expo, Digital Press, North Atlantic Videogame Aficionados and any and all of which are hereinafter referred to as affiliates of Videogame History Museum. All materials on Videogame History Museum website are made available only to provide information about Videogame History Museum and its affiliates. Videogame History Museum controls and operates this website from its headquarters in San Jose, California.

These Terms and Conditions will be governed and interpreted pursuant to the laws of the State of California. If any part of these Terms and Conditions is unlawful, void, or unenforceable, that part will be deemed severable and will not affect the validity and enforceability of any remaining provisions. Possible evidence of use of this website for illegal purposes will be provided to law enforcement authorities. This is the entire agreement between the parties relating to the use of this website. Videogame History Museum can revise these Terms and Conditions at any time by updating this posting.


The materials in this website are provided “as is” and without warranties of any kind either expressed or implied. Videogame History Museum does not warrant or make any representations regarding the use of or the result of the use of the material in this website in terms of their accuracy, reliability, or otherwise or that the server that makes it available is free of viruses or other harmful components.

Restrictions on use

Material from and any other websites owned, operated, or controlled by Videogame History Museum or any of its programmatic arms, including but not limited to Classic Gaming Expo, Digital Press and North Atlantic Videogame Aficionados may not be commercially copied, distributed, republished, uploaded, posted, or transmitted in any way, without the prior written consent of Videogame History Museum. However, in accordance with Creative Commons licenses, you may download material for your personal, non-commercial use, provided you do not delete or change any copyright or trademark information. Modification or use of the materials for any other purpose violates the intellectual property rights of Videogame History Museum. You may not resell, decompile, reverse engineer, disassemble, or otherwise convert any website content.

No use of Videogame History Museum’s logos or other design trademarks of Videogame History Museum will be allowed unless specific approval has been granted.

Creative Commons license

Videogame History Museum websites are attributed to Creative Commons license, Attribution-Noncommercial-No Derivative Works 3.0 United States.

Hyperlinking to Videogame History Museum and its affiliates

Organizations may link to Videogame History Museum’s home page, to downloadable content, or to other website information so long as the link: (a) is not in any way misleading, (b) does not falsely imply sponsorship or endorsement of the linking party and its products or services, and (c) fits within the context of the linking party’s website.

If you are interested in linking to Videogame History Museum domains, you must notify Videogame History Museum by sending an email to Please include your name, your organization name, URL of your website, a list of any URLs from which you intend to link to our website, and a list of the URL(s) on our website to which you would like to link. Allow one to two weeks for a response.

Approved organizations may hyperlink to Videogame History Museum domains as follows:

  • By use of the name “Videogame History Museum,” or its affiliate names including, but not limited to Classic Gaming Expo, Digital Press, and North Atlantic Videogame Aficionados.

  • By use of the URL (Web address)

Reservation of rights

Videogame History Museum reserves the right at any time and in its sole discretion to request that you remove all links or any particular link to Videogame History Museum’s website from your website. Videogame History Museum also reserves the right to amend these terms and conditions and its linking policy at any time. By continuing to link to Videogame History Museum’s website, you agree to be bound to and abide by these linking terms and conditions.

Links on Videogame History Museum’s websites

From time to time, Videogame History Museum may, with permission from the website owner, decide to link to websites that we determine may be of interest to our visitors. These websites may offer educational, mission-related, or other resources and may be owned or controlled by other third parties.

We are not responsible for the content of any linked website or social media site, any link(s) contained in any linked website, or any changes or updates to the information contained in such websites. Videogame History Museum provides links to third party websites only as a convenience and the inclusion of any such link on Videogame History Museum website does not imply Videogame History Museum’s endorsement of either the website, the organization operating such website, or any products or services of that organization. A visit to any website or page from Videogame History Museum’s website through any such link is done entirely at your own risk.

If you find any link on Videogame History Museum’s website or any linked website objectionable for any reason, you may contact Videogame History Museum. Requests to remove links will be considered, but Videogame History Museum will have no obligation to do so or to respond directly to you.


Although Videogame History Museum encourages commenting on all of its blogs or other posts, comments posted by guests are not the opinion of Videogame History Museum, and Videogame History Museum reserves the right to remove any comments which it determines to be off-topic, inappropriate, or offensive.

Museum Spotlight

Nintendo World Championships '90 Cart


This month's Museum Spotlight is Nintendo World Championships ‘90 cart #132, originally owned by Josh Caraciolo, a tournament winner from the Philadelphia area who played in the age 12-17 group. Josh sold it to a guy named Dave (trustey1 on eBay) at a con called "Wizard World" earlier this summer (2012). Dave took offers on eBay but the deal fell through. We explained to Dave our intention of giving this item a permanent home in a physical museum and he sold it to us at a very fair price.

History: Nintendo hosted a series of competitive events across 29 cities in 1990. The competition was held using this custom game that lasts for 6 minutes and 21 seconds. It starts with Super Mario Brothers and switches to Rad Racer when you gather 50 coins. Finish the course in Rad Racer and it switches to Tetris where you play until time expires. There were 3 age categories and the contest spanned a 3-day period. The finalist for each age group in each city won a trophy, $250, and a trip for two to the World Finals at Universal Studios Hollywood. There are 116 special game cartridges in all: 90 gray cartridges were given out to finalists and 25 are gold colored and were given out as prizes in a separate contest held by Nintendo Power magazine.